We’re proud to say that the Maker Faire Rome was a success! We say this not only because the of quality of the projects showed at the Maker Faire, or because of the new Arduino (and non-Arduino, such as the Intel Galileo, thanks!) shields presented and the people going to visit the Maker Faire (more than 30.000), but also because we got to meet a lot of interesting people that were interested thethings.iO and the Internet of Things.
Before the presentation at the Maker Faire
Marc’s goal when speaking was to try to give the audience a clear vision of the current situation of the Internet of Things. At the end of the talk, we gave a coupon to Internet of Things developers. There were several questions after the presentation relating to property of data generated by the gadgets.
Bruce Sterling with the connected beer of the Oktoberfest of Things
We got to chat with the founders of Arduino, David Cuartielles and Massimo Banzi, about a few of thethings.iO’s projects such as One Seat Away and Oktoberfest of Things, which was shown by Thomas Amberg at the IoT Zurich booth.
which are open sourced 3D printed robots’ pieces with a conductive dow that can teach children simple electrical circuits. Children at the Maker Faire were astonished by the Oblobots which were playing and challenging them to make a mega-robot.
A few other interesting groups we had the privilege of meeting were the Cooking Hacks team and Snootlab. The Cooking Hacks team helped us with some questions regarding the next project at the thethings.iO. The Snootlab is a French startup that is building things with technology using Arduino.
We feel very fortunate to have met such amazing and innovative startups, teachers, architects, and makers all who are interested in the future of the Internet of Things. We wish them all the best in their future endeavors.
Don’t forget to follow us on Twitter and be sure to check out our #IoTFriday weekly blog!
Awake and welcome to the Programmable World @ Wired US June 2013
The author explains clearly the next three steps of the Internet of Things:
For the Programmable World to reach its full potential, we need to pass through three stages. The first is simply the act of getting more devices onto the network—more sensors, more processors in everyday objects, more wireless hookups to extract data from the processors that already exist. The second is to make those devices rely on one another, coordinating their actions to carry out simple tasks without any human intervention. The third and final stage, once connected things become ubiquitous, is to understand them as a system to be programmed, a bona fide platform that can run software in much the same manner that a computer or smartphone can. Once we get there, that system will transform the world of everyday objects into a designable environment, a playground for coders and engineers.
At theThings.IO we fully agree with this evolution of the Internet of Things, with some comments.
For the first step more evangelizers are needed. From my point of view, most of the manufacturers and OEMs are still dubitative about the Internet of Things. The history says that people is not really interested on objects with embedded gadgets, such as the “smart” fridge, the “smart” coffee machine, et al. We must move from the gadget connected to the Internet to the object with a real value. That said, the openness of these objects is needed.
For the second stage, I could say that years of research have been granted innovating on this topic. Brokers, hubs, ESBs, lightweight M2M protocols among other technical names have been developed in order to make the interoperability a reality. As Bill Wasik pointed, Smart Things is doing an amazing work on that field with their hardware. Ninja Blocks is also working on this direction.
The final stage is the most interesting. We are focused on developing to make real this third stage. We truly believe that developers might be able to apply their innovation and creativity on the top of the Internet connected objects. Manufacturers will be empowered with objects with new functionalities. And finally end-users with objects that can be reprogrammed for free or just for few cents.
We love this idea of hacking objects… why a glass cannot be a flowerpot?