Posts

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Interesting Videos on the Internet of Things

Due to the Gigaom #mobilizeconf, we were able to view some mind blowing things regarding the Internet of Things. Here are some of our favorite videos we have seen to date.

The first video is a panel session at the Gigaom Structure Europe 2013 managed by Alexandra Deschamps from the Good Night Lamp with Alicia Asín from Libelium and Michael Simon from Xively.

The second video is a panel from the conference Gigaom Mobilize. Surj Patel from Smart Mocha managed the panel with Michael Rosenblatt from ATOMS express and Hugo Fiennes from electric imp

Both videos are saying that the Internet of Things will be here sooner then we think and that the pioneers of the devices actually will come from everyday people in their basements instead of a massive corporation.

If you find any interesting video of the Internet of Things let us know and don’t forget to follow us on Twitter and be sure to check out our #IoTFriday blog!

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Our Experience At The Maker Faire Rome 2013

Entrance of the Maker Faire in Rome

Entrance of the Maker Faire in Rome

We’re proud to say that the Maker Faire Rome was a success! We say this not only because the of quality of the projects showed at the Maker Faire, or  because of the new Arduino (and non-Arduino, such as the Intel Galileo, thanks!) shields presented and the people going to visit the Maker Faire (more than 30.000), but also because we got to meet a lot of interesting people that were interested thethings.iO and the Internet of Things.

Before the presentation at the Maker Faire

Before the presentation at the Maker Faire

Marc’s goal when speaking was to try to give the audience a clear vision of the current situation of the Internet of Things. At the end of the talk, we gave a coupon to Internet of Things developers. There were several questions after the presentation relating to property of data generated by the gadgets.

We had the opportunity to meet Bruce Sterling. author of the book Shaping Things and writer of the Beyond the beyond at WIRED blog.

 

Bruce Sterling with the connected beer of the Oktoberfest of Things

Bruce Sterling with the connected beer of the Oktoberfest of Things

We got to chat with the founders of Arduino, David Cuartielles and Massimo Banzi, about a few of thethings.iO’s projects such as One Seat Away and Oktoberfest of Things, which was shown by Thomas Amberg at the IoT Zurich booth.

We also had the privilege of meeting the Internet of Things Madrid meet up organizers, Sara and César. Their booth consisted of Oblobots,

which are open sourced 3D printed robots’ pieces with a conductive dow that can teach children simple electrical circuits. Children at the Maker Faire were astonished by the Oblobots which were playing and challenging them to make a mega-robot.

Oblobots

Oblobots

A few other interesting groups we had the privilege of meeting were the Cooking Hacks team and Snootlab. The Cooking Hacks team helped us with some questions regarding the next project at the thethings.iO. The Snootlab is a French startup that is building things with technology using Arduino.

We feel very fortunate to have met such amazing and innovative startups, teachers, architects, and makers all who are interested in the future of the Internet of Things. We wish them all the best in their future endeavors.

Don’t forget to follow us on Twitter and be sure to check out our #IoTFriday weekly blog!

 

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Maker Faire Rome 2013

We are glad to announce that we will be attending the Maker Faire Rome 2013.

Come check out a 30 minute workshop session we have planned at 2:30 PM in Room G- Archimede and learn how the connect your gadgets to the Internet. We hope to see everyone at the event!

Maker Faire Rome 2013

Maker Faire Rome 2013

Hope to see you at the Maker Faire Rome 2013 where we are going to show the latest news of thethings.iO for developers.

We Have Been Interviewed by ARA.cat

The newspaper Ara is one of the newest newspapers in Catalonia. Every sunday there is a special magazine focused on new technologies and entrepreneurship. Last week, they interviewed our founder Marc Pous.

theThings.IO at the ARA newspaper

theThings.IO at the ARA newspaper

Translation in English

Marc Pous is a computer engineer and since some years ago he has been involved on the Internet of Things research scenario. That means, how to connect quotidian objects around us to the Internet and how people interact with them.

“The costs to make processors have decreased a lot and today is much easier to integrate computers inside objects: from watches, glasses, bikes or even plants at home”, says Pous, born in Barcelona. “One thing is to manage three or four mobile applications to interact these gadgets, but when we will have 30 or 40 gadgets connected to the Internet it will be much more complicated”, add the entrepreneur.

In June, Pous created the company Next Big Thing Labs SL with the goal to launch the platform thethings.iO, a kind of social network where users will be able to add and manage the information generated by their gadgets in real-time. “For example, if you run, the running application will share the running information with your scale; you also will be able to turn off your lights from your mobile device or see when do you need to water your plants”, says.

The Next Big Thing Labs team is composed by three people. They are looking for 150.000€ as an investment to make a strong development team during the next years. “We want to lead the Internet of Things from Barcelona”, says Pous. The beta version will be available at the end of the year.

Don’t forget to follow us on Twitter and be sure to check out our #IoTFriday weekly blog!

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One App For Each Gadget? No Way! This Is Not The Internet of Things We Want

When we envision the future of the Internet of Things, we see this scenario that Apple and Google helped to build with their mobile devices and their application market. We see tons of gadgets and objects connected to the Internet each one (or even brand) managed through their mobile application.

Dozens of IoT mobile apps (Photo by: Gonzalo Baeza)

Dozens of IoT mobile apps (Photo by: Gonzalo Baeza)

Philips Hue and LIFX are both household light bulbs and both are compatible with the analogical light bulbs that we have at home. However, both require the user to download separate apps to control their own device, this doesn’t make any sense.

Philips HUE and LIFX

Philips HUE and LIFX

People love to monitor their health by using scales but now with the invention of wearable trackers such as Fitbit or Nike+ people are able to also monitor their physical activity throughout the day. There are scales such as the Withings scale but this is not compatable with the Fitbit or the Nike+. We feel as if technology should make watching our health more convenient, not more difficult.

Our solution

We believe that the users of these millions of gadgets do not want to use dozens of mobile apps to interact with their devices. We propose a central place where they are able to aggregate, manage and interact in real-time with all of the devices.

We want to provide a platform where all of the Internet of Things in our market are interoperable and end users do not need to deal with different mobile apps.

Stay tunned and  don’t forget to follow us on Twitter and be sure to check out our #IoTFriday blog!

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thethings.iO at the Sonar+D 2013 with One Seat Away Project

As we mentioned some weeks ago, we attended the Sònar 2013 collaborating with the One Seat Away project. Simone Rebaudengo, Ken Frederick, Daniel Kluge and Marc Pous with thethings.iO were working hard to have the One Seat Away at Sonar and their hard work paid off!

The Sofa of the One Seat Away project

The Sofa of the One Seat Away project

Our main vision was to offer a new kind of interaction to citizens and Sonar attendants with music. Usually, we are familiar with interacting with music the our ears but why not convert the music into a haptic experience? By connecting objects to the Internet, we could send the physical music far away from the speakers played by DJs at Sonar music festival. In this case, we were exposing a sofa that was vibrating at the DJ’s Sonar Village vibe.

Getting interviewed by TVE during the Sonar+D

Getting interviewed by TVE during the Sonar+D

The architecture

The components to connect an IKEA sofa

The components to connect an IKEA sofa

The IKEA sofa was connected to the Internet through and Arduino UNO and Arduino Ethernet shield. At the Sonar Village sound technician table, we set up a laptop connected with a MAX/MSP software in which was converting music into analog music and pushing it into thethings.iO every second. Through thethings.iO API connected to the Arduino, it was able to request a “music package” to thethings.iO API and sending the signal to the motors installed inside the sofa, making them moving at the vibe of the music.

The modulator of the vibe at the connected sofa

The modulator of the vibe at the connected sofa

With some components we were able to modulate the potence of the vibe and the Arduino PWM. Like the volume on the music stereos.

Laptop converting music into analogical music

Laptop converting music into analogical music

The experience

The experience of people feeling the music was a great! The visitors were showing up at our space sitting on the connected sofa experiencing a new way to feel the music. People were impressed with the sofa and the vibe. We enjoyed receiving positive feedback and we hope next year we have the chance to repeat this experience!

Do you want to connect anything to the Internet? Just try thethings.iO and make it happen! And don’t forget to follow us on Twitter.

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Welcome to the Programmable World

The June 2012 Wired magazine (US edition) has an awesome article that talks about the Internet of Things and the future. Called In the Programmable World, All our objects will act as one his author (Bill Wasik) perfectly explains by hand of the CEO of SmarterThing the present and future of the Internet of Things.

Awake and welcome to the Programmable World @ Wired US June 2013

Awake and welcome to the Programmable World @ Wired US June 2013

The author explains clearly the next three steps of the Internet of Things:

For the Programmable World to reach its full potential, we need to pass through three stages. The first is simply the act of getting more devices onto the network—more sensors, more processors in everyday objects, more wireless hookups to extract data from the processors that already exist. The second is to make those devices rely on one another, coordinating their actions to carry out simple tasks without any human intervention. The third and final stage, once connected things become ubiquitous, is to understand them as a system to be programmed, a bona fide platform that can run software in much the same manner that a computer or smartphone can. Once we get there, that system will transform the world of everyday objects into a design­able environment, a playground for coders and engineers.

At theThings.IO we fully agree with this evolution of the Internet of Things, with some comments.

For the first step more evangelizers are needed. From my point of view, most of the manufacturers and OEMs are still dubitative about the Internet of Things. The history says that people is not really interested on objects with embedded gadgets, such as the “smart” fridge, the “smart” coffee machine, et al. We must move from the gadget connected to the Internet to the object with a real value. That said, the openness of these objects is needed.

For the second stage, I could say that years of research have been granted innovating on this topic. Brokers, hubs, ESBs, lightweight M2M protocols among other technical names have been developed in order to make the interoperability a reality. As Bill Wasik pointed, Smart Things is doing an amazing work on that field with their hardware. Ninja Blocks is also working on this direction.

The final stage is the most interesting. We are focused on developing to make real this third stage. We truly believe that developers might be able to apply their innovation and creativity on the top of the Internet connected objects. Manufacturers will be empowered with objects with new functionalities. And finally end-users with objects that can be reprogrammed for free or just for few cents.

We love this idea of hacking objects… why a glass cannot be a flowerpot?

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Sonar+D: One Seat Away Project

Today is the day, thethings.IO will be at Sonar+D presenting its new project, One Seat Away, in collaboration with Simone Rebaudengo, Ken Frederick, Daniel Kluge and Marc Pous.

The One Seat Away project at Sonar+D

The One Seat Away project at Sonar+D

What is One Seat Away

One Seat Away is an artistic project that aims at the exploration of the relationship between the rhythms of a musical performance and the hidden rhythms of a city such as Barcelona. The rhythm of a musical performance is typically measured in BPM (beats per minute), an easily detected value. However, within an urban space, there are multiple ways to define rhythm. There is a physical layer of people, noise, temperature, bikes shared systems. Then there is a virtual layer of activity in a city such as Foursquare check-ins, Facebook likes, Instagram pictures, Tweets among others, that remain mostly “hidden”. Their value reveals another side of how the rhythm of a city can be understood.

We will define the BPMs of the two environments and translate them into an experience that binds these two disparate contexts in real-time: bringing the rhythms of the festival into the city and the rhythm of the city into the festival.

The main goal of One Seat Away is to use connectivity and sensing to augment the sense of the urban space around us and merge it with music and rhythms as a way of experiencing data in a tangible way: something that one can feel and not necessarily have to understand in detail or rationally decode.

How does it work

The project will connect daily objects such as sofas and chairs to Internet. The sofas and chairs will receive the sensed data processed from the real-time Sónar music being played and converted into vibration. In the same way that one can feel music outside of an event without “hearing” it via vibrations of physical structures, we want people to feel and experience the rhythm without actually hearing it.